AI Insights · Timothy · January 2022
Top 5 Sports Games on Unified Platform in Guatemala Q4 2021
In Q4 2021, the top sports games in Guatemala showed diverse trends in downloads, revenue, and active users, with notable performances from titles like EA SPORTS FC™ Mobile Soccer and eFootball™ 2024.
Throughout the fourth quarter of 2021, the top five sports games in Guatemala experienced varied trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of these popular titles.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw steady weekly revenue, peaking at approximately $1.8K in the week of November 29. Weekly downloads fluctuated, starting at 6.2K in late September, dipping to around 4K mid-quarter, and then rising back to 5.9K by the end of December. Weekly active users showed a consistent trend, maintaining around 40K throughout the quarter.
KONAMI's eFootball™ 2024 exhibited a notable increase in weekly revenue, reaching a high of $2.1K in mid-December. Weekly downloads showed moderate growth, starting at 2K in late September and rising to 2.4K by the end of December. Weekly active users remained strong, consistently hovering around 73K, with a peak of 77.1K in mid-December.
Dream League Soccer 2024 from First Touch Games Ltd. experienced a varied revenue pattern, peaking at $1.3K in the week of December 20. Weekly downloads saw significant growth, rising from 5.8K in late September to 8.6K by early December before slightly decreasing to 6.9K at the end of the month. Weekly active users showed a slight increase, peaking at 57.6K in early December.
8 Ball Pool™ by Miniclip.com had a steady revenue increase, culminating at nearly $1K in the final week of December. Weekly downloads started strong at 6.7K in late September, dropped to around 4.2K in early December, and ended at 5K by the end of the month. Weekly active users remained robust, averaging around 66K throughout the quarter.
Lastly, Baseball Clash: Real-time game, also from Miniclip.com, showed a peak revenue of $1.4K in mid-October, with downloads peaking at 113 in the last week of December. Weekly active users, however, remained relatively low, peaking at 264 in late September and showing a slight increase to 257 by the end of December.
For more detailed insights and data on these games, visit Sensor Tower.